Last Friday, we had a small Apero to celebrate our release at the Swiss Game Hub. It was the first time since the release that we were able to take a breather and relax a little. It felt really good to finally talk a little about this milestone and exchange a bit with others.
Even after release, there is still a lot to do. We have to fix technical issues, process feedback, and manage our platforms to interact with players. We are currently preparing for the winter sales and trying to process as much feedback as possible so that the game will soon receive another really good patch that improves it in all kinds of areas.
All our patches and updates are announced in our Discord and directly on our Steam page.

From left to right: Nadja (Additional Writer), Fabian (Artist & Sound Designer), Sebastian (Lead Dev) and Ginny (Additional Dev)




